Qwirkle : mix, match, score and win!.
(Physical Object)

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Victor Farmington Library - Library of ThingsQWIRKLEChecked out

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Physical Object
Physical Desc
1 game (108 wooden tiles, 1 cloth bag, 1 rule book) : color ; in container (27 x 27 x 8 cm)


General Note
Must be 18 years of age or older and sign a lending agreement to check out.
General Note
Instructions in English, Spanish, and French.
General Note
For 2-4 players.
Players attempt to score the most points by building lines that share a common attribute, either color or shape. Qwirkle Cubes combines the fun and strategy of Qwirkle with the lucky roll of the cubes. To play, create rows and columns of matching colors and shapes to score points. If you need a shape not in your hand, roll some of your cube and push your luck. Everyone plays open-handed so you can analyze your opponents' potential moves. But will they roll their cubes and change their strategy before you can change yours?
Target Audience
Ages 6 and up.


APA Citation, 7th Edition (style guide)

Ross, S. M. (2015). Qwirkle: mix, match, score and win! . MindWare.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Ross, Susan McKinley. 2015. Qwirkle: Mix, Match, Score and Win!. MindWare.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Ross, Susan McKinley. Qwirkle: Mix, Match, Score and Win! MindWare, 2015.

MLA Citation, 9th Edition (style guide)

Ross, Susan McKinley. Qwirkle: Mix, Match, Score and Win! MindWare, 2015.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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