The cool code 2.0. [2], The switch glitch
(Graphic Novel)
Description
Also in this Series
Copies
Location | Call Number | Status |
---|---|---|
Victor Farmington Library - Children's New Materials | J GRAPHIC LAN | Checked out |
Subjects
Artificial intelligence -- Comic books, strips, etc.
Avatars (Virtual reality) -- Comic books, strips, etc.
Clubs -- Comic books, strips, etc.
Comic books, strips, etc.
Comics (Graphic works)
Computer programming -- Comic books, strips, etc.
Friendship -- Comic books, strips, etc.
Graphic novels.
Middle school students -- Comic books, strips, etc.
Middle schools -- Comic books, strips, etc.
Popularity -- Comic books, strips, etc.
School comics.
More Details
Notes
Citations
Langeland, D., & Mai, S. (2023). The cool code 2.0 (Graphic fiction.). Clarion Books/Harper Alley, imprints of HarperCollinsPublishers.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Langeland, Deirdre, 1973- and Sarah, Mai. 2023. The Cool Code 2.0. Clarion Books/Harper Alley, imprints of HarperCollinsPublishers.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Langeland, Deirdre, 1973- and Sarah, Mai. The Cool Code 2.0 Clarion Books/Harper Alley, imprints of HarperCollinsPublishers, 2023.
MLA Citation, 9th Edition (style guide)Langeland, Deirdre, and Sarah Mai. The Cool Code 2.0 Graphic fiction., Clarion Books/Harper Alley, imprints of HarperCollinsPublishers, 2023.